﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace PickAndPlaceXYZ
{
    class FactoryIO_Logic
    {

      /// <summary>
      /// 传送带的方法
      /// </summary>
      /// <param name="AtPlace"></param>
      /// <returns></returns>
        public  bool ConveyorLogic(bool AtPlace)
        {
            if (AtPlace)
            {
                return true;
            }
            else
            {
                return false;
            }
        }
        /// <summary>
        /// 抓取物料得方法
        /// </summary>
        /// <param name="inputX"></param>
        /// <param name="inputY"></param>
        /// <param name="inputZ"></param>
        /// <param name="OutputX"></param>
        /// <param name="OutputY"></param>
        /// <param name="OutputZ"></param>
        public static void PickLogic(ushort inputX, ushort inputY, ushort inputZ, ushort OutputX, ushort OutputY, ushort OutputZ )
        {


        }
    }
}


